Sun Temple



Sun Temple is a 3D exploration game in which the player guides a warrior through ancient ruins in search of a legendary gold idol. Following the same goals as with Crashland, this time in addition to creating an interesting environment and guiding the player I focused on delivering a smooth camera experience.


Fact Sheet

Platform:           Windows PC

Genre:               3D exploration

Solo Project:

Development:   Feb 2015 (5 weeks)



  • Created all the 3D art assets for the game

  • Wrote all scripts for the game (C#)

  • Implemented 3 types of non-player controlled cameras: smooth follow camera, cinematic flyby and on rails

  • Implemented other polishing features to the camera like geometry collision, automatic pitch adjustment and dim opacity of occluding objects


Unity 4