Inspired by both the classic game Karateka and the more recent Bit.Trip Runner, Ninja Run tries to deliver a challenging platforming experience. As the player advances through the levels avoiding incoming arrows and shuriken the "Ninja Time" meter will fill up allowing him to slow down time and strike his enemies.
Platform: Windows PC
Genre: 2D runner
Development: Sept 2013 (5 weeks)
Created all the 2D art assets for the game
Wrote all scripts for the game (first experience with Python)
Learned how to use the Zero Editor custom tool
Implemented 9 levels with increasing difficulty